|
Post by teking66 on Sept 7, 2016 18:20:14 GMT 1
One module I personally like to see would be a new oscillator module that can load SFZ files.
And it would also be nice if it could load a single WAV file as well.
|
|
|
Post by KlangManipulation on Nov 18, 2016 1:02:23 GMT 1
can anyone do a module like the "image2" that can only use PNG but with a tweakable transparency alpha channel? if alpha channel set to zero - image is not clickable! that would be real magic!
|
|
Andrew
Developer
Posts: 110
Posts: 110
|
Post by Andrew on Dec 1, 2016 16:50:21 GMT 1
The odd thing I'm missing in SE1.2 is DH_StickyNote, sometimes I do odd things and I have to leave myself notes to avoid future head scratching!
|
|
|
Post by meneillos on Apr 26, 2018 18:20:10 GMT 1
Waveshaper 3 update:
I think it is a fantastic module and would have many possibilities as waveshaper or modulation module , something that we are very limited in SE, but like this, I do not see it usable by the end user and I think that would be the strong point of this module
so if you use waveshaper 2 / 2b / 3 you need to put one per wave, which means more and more cpu.
my ideas for this module would be:
* possibility to remove and put the nodes you want (if there is a reset button of the drawing,best )
* that they can make curves between them, essential
I think that with this pair of things it could be used by the end user and that with just one, the possibilities would be infinite and the load would be minimal.
what do you think the developers?
Would it be possible?
Does it require a lot of work?
Would it have to start from scratch?
something like that is what I'm thinking
(I think there was a space for requests, but I do not see it, if you consider it necessary, change it Rob)
|
|
|
Post by xenobioz on Apr 29, 2018 18:16:27 GMT 1
Yes it would be possible. The hardest thing is probably the GUI. If you start and get stuck I think people can help you in the SE sdk group at yahoo. I haven't tried to code any bézier curve yet, but that's definitely something I will eventually have to do. You should try to make the module if you really want it. Once you start making modules you will feel more free to make what you want in SE.
|
|
|
Post by meneillos on Apr 29, 2018 22:59:34 GMT 1
in the future I will do it, meanwhile maybe someone will be encouraged. regards
|
|
|
Post by Rob on Apr 30, 2018 13:30:54 GMT 1
|
|
|
Post by meneillos on Apr 30, 2018 14:31:15 GMT 1
I suppose that with that type of curves could also be done all kinds of graphics for envelopes, filters ect. I think it's one of the things that most needs synthedit. Attachments:
|
|
Andrew
Developer
Posts: 110
Posts: 110
|
Post by Andrew on May 1, 2018 9:23:52 GMT 1
The curving part is relatively easy, you can curve basically anything into anything else - it just really depends on how much CPU you wanna burn in the process ;-) The tricky part(DSP/Audio side) is all the logic book-keeping i.e. if, else, then do, only if etc etc. The GUI side looks pretty painful to do, but then again, I don't do any GUI stuff so it might be easier for some. P.S. I am adding some envelopes to my module-pack update, Andre(TubeOhm) is doing some beta testing as we speak. Nothing too fancy though (nothing too complex, no gui stuff): Definitely gonna add: 1)Attack-Decay-Break-Sustain-Release: Constant Rate, Adjustable curves from exponential to linear 2)Attack-Decay-Sustain-Release: Constant Rate, Adjustable curves from exponential to linear Might add: 1)Attack-Decay-Sustain-Release: Constant Time, Various shapes, but not adjustable P.S. Please note the difference in constant rate vs constant time. The SE and CK envelopes are constant time btw, analog envelopes(and good digital like DX7) are constant rate. Sometimes it is better to think of constant rate as constant slope. Check the first picture here: basicsynth.com/uploads/AddendumCh6.pdf
|
|
|
Post by meneillos on May 3, 2018 13:25:43 GMT 1
hi, andrew you've thought about implementing hold, in the envelopes
|
|
Andrew
Developer
Posts: 110
Posts: 110
|
Post by Andrew on May 4, 2018 18:14:18 GMT 1
Well, the most common hold in envelopes is actually a delay(do nothing) before attack, that can easily be done with native SE modules, I don't really wanna reinvent the wheel. Maybe I can alter:
1a)Attack-Decay-Sustain-Release: Constant Time, Various shapes, but not adjustable
to
1b)Attack-Decay-Hold-Sustain-Release: Constant Time, Various shapes, but not adjustable
Would that work for you?
P.S. I don't think it would be easy to draw an envelope GUI side if it is an analog style constant rate envelope, because let's say it is a typical ADSR, whenever you adjust the sustain level, the decay and release times will change automatically. A constant time envelope like the FL Studio one should be doable for those skilled in the GUI arts.
|
|
|
Post by meneillos on May 5, 2018 3:25:23 GMT 1
Well, the most common hold in envelopes is actually a delay(do nothing) before attack
would be after the attack, not before
that can easily be done with native SE modules
If it were before the attack it would be easy, but later I do not see it.
Attack-Decay-Hold-Sustain-Release
I do not understand this envelope I have never seen him
I remember that there was a korg wearing ADSHR, but I'm not sure ..
I was referring to the AHDSR type, is what I would like
and since we are if we had the possibility of modulating the sustein to the massive style
it would be wonderful.
but hey, whatever you do will be very well received
A constant time envelope like the FL Studio one should be doable for those skilled in the GUI arts.
graphics modules graphics modules please
|
|
Andrew
Developer
Posts: 110
Posts: 110
|
Post by Andrew on May 9, 2018 16:35:41 GMT 1
I was referring to the AHDSR type, is what I would like but hey, whatever you do will be very well received A constant time envelope like the FL Studio one should be doable for those skilled in the GUI arts. graphics modules graphics modules pleaseMy bad, actually meant to say AHDSR (typo!), yeah will do that, it is easy to add. As for graphics, not my style, I don't even do my own graphics(png/bitmap/knobs etc) for my public projects. My gfx is usually done by someone else. I grew up on crappy outboard gear and el'cheapo Mackie desks so I don't really care how things look
|
|
|
Post by meneillos on May 10, 2018 2:22:21 GMT 1
yeah will do that, it is easy to add
thanks Andrew, you are great
|
|
|
Post by KlangManipulation on Feb 20, 2019 11:21:28 GMT 1
we (i) need a module like "david haupt samplesnatcher" can anyone code such a thing? andrew maybe?
|
|