(05/21/21 Updated)
Now for use with both 32-bit and 64-bit versions of SynthEdit.
All VSTi Export Plugins now capable of Host DAW MIDI Recording.
Invent eFX Technology SynthEdit Projects Download Webpage
NEW! SynthSF2x8 eFX Soundfont Synthesizer:
8 Soundfont SF2 Oscillators w/8 ADSR VCA Envelope Generators
Each Oscillator Capable of Individual Instrument Select from Single Soundfont
2 (Stereo Output) ADSR VCA/VCF Envelope Generators
invntefxtestfabs
*Invent eFXKit
and
+Guitar eFXKit
now with 'synced LFO rate' (synchronized low-frequency oscillator timing)
Effects List:
EnvGen eFX --- 'Analog Signal' (Live Input) VCA * VCF ADSR Envelope Generator
VODrive eFX --- Virtual Overdrive/Distortion/Fuzz
Flanger/Chorus eFX --- Delay Line Flanger/Multiple Delay Line Chorus
----------
Phsr16 eFX --- 16 Stage Phaser
OscWah eFX --- Oscillating Wah-Wah
(As Combined Effect)
----------
Vibrato eFX --- Vibrato (Auto-Pitch Bend)
Tremolo eFX --- Tremolo (Auto-Variable Volume)
(As Combined Effect)
----------
RingMod eFX --- Ring Modulator
SeqFltr32 eFX --- 32 Step Sequence Frequency Filter Auto-Generator
ECycle eFX --- Echo Delay Chain (Reverb/Echo & Up to 1000 Seconds [~8 min.] Infinite Loop) w/Punch-In Feature
AutoPan eFX --- Rotating Stereo Speaker Simulator
8-BandEQ eFX --- 50 - 100 - 250 -500 - 1000 - 2000 - 4000 - 8000 Hz SV Filters Equalizer
+GuiTune eFX --- Guitar Strings Frequency Oscillator
*SFont2 eFX --- MIDI Input SF2 Soundfont Processor
CUSTOM MODULES REQUIREMENT
Many of the projects Included have custom created modules that utilize the files in the defaultaddons folder.
Folder Location: invntefxseprjcts\invntefxsemods\defaultaddons
In order to enable the additional modules copy all files in the defaultaddons
folder to any other skin folder a project containing the modules utilizes.
ADDITIONAL SKINS
Skin Preferences:
For SynthEdit 1.1 Projects Use efxskin1
For SynthEdit 1.2 x86 Projects Use efxskin2
For SynthEdit 1.3 x64 VST2 Projects Use efxskin3
For SynthEdit 1.3 x64 VST3 Projects Use efxskin5
USING SF2 SOUNDFONTS & MID FILES
To Utilize the MIDI SF2 Oscillator included in various projects it is necessary to load a Soundfont.
I have provided my own custom designed Soundfont in Folder:
sgmidsfxsf2
I suggest creating a new folder directly on C:\ Drive (Example Foldername: SF2).
Place the Soundfont .sf2 File in the Folder.
This will allow quicker and more efficient access to it for playback.
To install a Soundfont 'Click On' the small magnifying glass icon in the MIDI SF2 Oscillator.
Navigate to the Soundfont Folder/ File location and add it.
Newer versions of SynthEdit may function more efficiently if a MID File default settings are not changed (such as Tempo =12).
X64 VST3/DLL PLUGIN CONVERSION
Additional DAW Plugins File Converter:
VST3 to DLL Copy/Convert Batch File
Folder Location: pwesynthedit_1.3_x64\vst3dll
Some x64 DAWs (Digital Audio Workstations) may not recognize VST3s during scan.
Or the VST3 may be scanned and loaded but not operational.
I found an alternative solution ...
By adding a .DLL version file of the VST3 to the plugin folder a DAW may then load and enable the plugin to process.
Copy the original VST3 plugin (with its wrapper folder and all files in it) to the vst3dll folder.
To create the additional .dll file 'double-click' the .bat file ... it will make a .dll file format copy of the original .vst3 file in the same plugin folder.
The original .vst3 file will remain unaltered.
NOTE: This process will work with multiple plugins placed in the vst3dll folder.
Then move the modified VST3/DLL plugin to the DAW plugin folder and refresh scan.
SYNTHEDI X64 VST EXPORT OPTIMIZATION
Each time a VST2 or VST3 Export is created SynthEdit x64 versions add additional Files to VST2 Presets or VST3 Presets Folder and Mac Export Folder.
Folder Locations:
C:\Users\%Username%\Documents\VST2 Presets
C:\Users%Username%\Documents\VST3 Presets
C:\Users\%Username%\Documents\SynthEdit Projects\Mac Export
To optimize export and minimize file count only export one VST at a time.
Completely close and exit SynthEdit x64 versions after each individual export.
Prior to any export clear/delete all previous exported SynthEdit folders/files from the above named folders prior to subsequent export.
I HAVE NOW INCLUDED A SET OF FILES IN: pwesynthedit\syntheditclean
FOR AUTO-CLEARING 'MRU' (MOST RECENTLY USED) FILES LIST AND THE EXPORT FOLDERS
COMPATIBLE MULTIPLE-INSTALL
VERSIONS OF SYNTHEDIT & COMPLEMETARY FILES
These are the versions I presently have installed on two notebook computers (Windows 8.1 & Windows 10 Operating Systems)
SynthEdit Versions:
==========
==========
SynthEdit_1.1_x86.msi
v1.1.0.2
(If required download and copy mfc100u.dll to C:\Program Files (x86)\SynthEdit\)
mfc100u.dll v10.0.30319.1
Download URL:
www.dll4free.com/mfc100u.dll.html
==========
==========
SynthEdit_1.2_x86.exe
v1.2 (Build 412.20154)
==========
==========
*SynthEdit_1.3_x64.exe
v1.3 (Build 277.24387)
==========
==========
*SynthEdit_1.4_x64.exe
v1.4. (Build 381.40661)
*Requires Microsoft .NET Framework 4.6.2
Download URL:
www.microsoft.com/en-us/download/details.aspx?id=53344
Filename: NDP462-KB3151800-x86-x64-AllOS-ENU.exe
SynthEdit 1.2 - 1.4
Require Microsoft Visual C++ 2015 Redistributables Update 3 v14.0.24212.0
NOTE: These are the compatible versions for VST2 & VST3 export.
Download URL:
www.microsoft.com/en-us/download/details.aspx?id=53587
Filenames:
vc_redist.x64.exe
vc_redist.x86.exe
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PWESYNTHEDIT (INVENTOR EFX TECHNOLOGY LLC)
PROJECT IMAGES
Below is an 'Analog Signal' (Live Instrument/Microphone Input)
ADSR VCA & VCF Envelope Generator Effects Synthedit Prefab.
This is the Synthedit 1.1 version
I also have versions for Synthedit 1.2 x86 and Synthedit 1.3-4 x64.
I am a registered VST2 & VST3 Steinberg Licensee