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Post by mindtraveller on Jun 25, 2014 22:14:14 GMT 1
Hi, I'm currently working on a drum synthesizer with a built in 32 step sequencer. Like in many other drum machines I want to include a record function. I'm using buttons (Button.bmp) for each step (and each of the 8 drumsounds) such that, when a button is highlighted the sequencer triggers the corresponding drums sound at the corresponding step. That does just work fine but the implementation of a record function seems to be really complicated. I basically want to highlight a button (via animation position) with an input trigger signal and a Patch Memory Float Out and send that Signal to a Patch Memory Float such that the parameter change gets saved with the patch. Plus the Button should additionally work like a normal Button(toggle). I tried this but it didn't work. When I trigger the Trigger the button gets highlighted but the change is not sended to the PatchMemory Float. I could solve that by sending the Tirgger signal directly to the Volt Meter but than I'm not able to deactivate the signal by clicking the button plus the change will not be saved with the patch. I'm sorry, I'm a little bit confused at the moment. Any suggestion or idea would be helpful. Kind regards, Adrian
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setronic
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Post by setronic on Jun 26, 2014 16:52:22 GMT 1
you mean you want a kind of tap entry/realtime record? mm, dunno. mostly you get the usual steprow buttons on plugins.
some sort of device to 'capture' a MIDI trigger input and set the corresponding buttons 'on', perhaps? would have to latch after receiving the note-on for that drum sound/channel, and release when you set the button off again. you could do it with an inc/dec attached to (on/off) list, controlling the gate on/off, something like that? have the MIDI in connected to bools somehow, with drum assigned to note#s...off the top of me 'ead..
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alienoiz
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Post by alienoiz on Jun 26, 2014 19:54:15 GMT 1
does a patchmemint working as radio button and using the mousedown function of the image2 module would work?
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Post by mindtraveller on Jun 27, 2014 18:15:19 GMT 1
alienoiz: Unfortunately the Mouse Down pin on the Image2 does somehow work only in one direction (right->left) (don't know why, it seems to be very illogical to me but I'm not a programmer...) @setronic: the idea with the inc/dec is good, thanks. But I still had the problem to send a trigger signal from the dsp side to the increase pin (which is unfortunately on the right side). Finally I solved it with the DH_FloatAdd2 module by David Haupt. (I changed the mouse response of the button from click to stepped in its .txt) The dsp side (sending a trigger-signal by pressing a MIDI-key to the right step and drumsound) does already work fine. :-) I guess the problem with the button has been the last issue. Anyhow there are still many many connections to be made :-) Thanks for the suggestions
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alienoiz
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Post by alienoiz on Jun 27, 2014 18:45:24 GMT 1
wouldnt this just work fine? by triggering 1 button the other follows!!!! and you can trigger via midi too
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Post by mindtraveller on Jun 28, 2014 13:59:12 GMT 1
It's not that easy, because the Gate signal (from MIDI) has to go through the stepsequencer first to to decide, which step is triggered. And thus the trigger signal comes from the dsp side (left->right).
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alienoiz
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Post by alienoiz on Jun 28, 2014 18:27:27 GMT 1
ok..sorry im not very familiarized with midi!!!
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Post by KlangManipulation on Jul 10, 2014 16:08:38 GMT 1
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