setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Feb 15, 2014 11:14:35 GMT 1
one for subcontrol fans: prefab: link:> Project Bools Start and Length Wrap display 1(needs RH/DH/DD/KDL/etc. subcontrol sems)  this is an attempt to reproduce a LED display for a sequencer row (x16step) indicating active steps, with variable length/#steps and start position. where the sequence will overlap when moved eg: to the right, starting at eg: step4 , it 'wraps round' to the front. in this case using steps 1,2,3 the LEDs are the display. prefab includes parts used, some subprefabs, including so-called 'bools adder'-ladder, a XOR prefab(which i'd like to reduce to fewer components), and some useful multiples. in this prefab, have got to the stage of looking at the result of the various basic gates combined with the (adder-ladder thing)(which i want to modify to do different things? or offset by -1 position) all of this will tie in with more sequencer related stuff using bools and list (that i've been mucking around with) 
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setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Feb 15, 2014 14:29:43 GMT 1
(for anyone stumbling upon this, the thing above is the beginning of a GUI thing to show active steps on a 16x step row, with variable start and length, where the led display will eventually show the block of active steps, and wrap around at the front of the row when total length exceeds 16) oh, so i need a comparator + switch now.. here's the old version: seq start position and length display with wrap
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setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Feb 16, 2014 6:43:30 GMT 1
 this is what it looks like: here, starting@4, with length=12. i would really like all the LEDs in between to light up, indicating 'active' status. what it looks like if you move the start until it 'wraps' round, same length(12) 
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setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Feb 16, 2014 7:23:11 GMT 1
comparing this approach to KlangManipulation's method with a DH Patch Array 'thru' daisychain..still have to figure that one with a rebuild in 1.0x .. >it only allows nudging one step each way at a time >requires transport run to be on.
this one can be operated continuously with faders/knobs for start and end - how it ends up operating: call length 'end' and use start to shift <L/R>
GUI Int could be good for this since #2 relies on 0-15 count. then find a way to combine with something like #1 for logic state of leds.
why would you do this? the LEDs aren't just the display, they are bools thru lines, and part of the sequencer's gate logic. it seems like a lot of cables but it's really simple and direct once it runs, running on limited value range: 0/1 this is just a stage of something that is in bits, it could be done the old way but i want to do it all GUI-side.
RH LogicGates2 is interesting because it is the bool in/bool out version (the other one is GUI Int, maybe worth another look*thinks*) and is a (hehe) 'versatile' basic gate: it can do all the basic gates: AND/OR/NOT/NAND/NOR/XOR/XNOR(not in that order) eg: 6 gate functions , operated by GUIList. -perfect, you'd think, but i've found a way to stop it selecting atm, i think it is a 'bring module to front' situation: it loads defaulting to first list item -
not just that: RH LG2 also offers left and right pins for: GUIFloat/GUI Int/GUI Text , as well as both-sides output for GUIBools (inputs are left side, as are inputs to the DH logic sems.
<-digression-> in fact i find the original way of working with GUIbools/float/ text/int/list perfectly logical - regarding direction flow of signal/data - : once you get your head round it, it becomes second nature. hence my unreasonable fear of 1.1+. i'd say, re: SE development, get it working under the bonnet, racing machine, and then take it back to basics, offering classic style and the latest presentation. just my personal perception. resources and time needed etc. but from the occasional 1.2 notices from Jeff, you get the feeling some progress is being made. the question of you can have either this or that seems to have been sidelined because of demand for both: 64bit and.. ah, no: it was about VST3 support. the other request has been Mac export. so whatever VST3 is... would you really worry about that as a SE user, when you can find a way to connect most things anyway?<-digression over->)
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setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Feb 21, 2014 7:30:36 GMT 1
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