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Post by KlangManipulation on Mar 19, 2014 4:14:09 GMT 1
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setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Mar 26, 2014 20:06:34 GMT 1
great work you are doing there!  grabbed your plugins too, thanks. latest pack's link isn't working atm..
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Post by KlangManipulation on Mar 26, 2014 21:31:06 GMT 1
great work you are doing there!  grabbed your plugins too, thanks. latest pack's link isn't working atm.. thanks. download is working for me ... mmm ... maybe it was temporary down ? www.klangmanipulation.de/vst/data/KM-Trigger-Pack.zipthis is the direct link, hope it works for you.
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setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Mar 28, 2014 6:18:35 GMT 1
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Post by KlangManipulation on Mar 31, 2014 15:53:31 GMT 1
thats very strange cause this link was working ?!? but if i download it via my homepage its working for me. i checked with firefox and internet explorer... i will ask my friend whos hosting my page.
EDIT: mmmm the int-pack isnt working... i will check whats going on there......
EDIT... should work now. it was a "write error" by me.
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Post by KlangManipulation on Jul 30, 2014 17:26:37 GMT 1
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Post by KlangManipulation on Aug 15, 2014 22:07:27 GMT 1
Hi, i did some hardwired gui-splitter modules because of the strange behavior of the original boolsplitter (autoduplicating pins). for example if you connect more than one bool-wires to a container and you want to trigger it will trigger as many times as cables connected. i also figured out that david haupt splitter modules have the same strange behavior in some cases. so i did a bunch of gui splitter modules but without autoduplicating pins. also there are no 64bit splitter modules as far as i know. you can download them here: klangmanipulation.de/indexsynthedit.html
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Post by xenobioz on Aug 16, 2014 8:50:27 GMT 1
That's a lot of modules! Thanks!
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Post by KlangManipulation on Apr 7, 2015 1:52:39 GMT 1
hi, my panelswitch-pack is now online  so if you need 64bit panelswitches..... www.klangmanipulation.de/indexsynthedit.htmlnormally use to connect (image2 float) buttons directly. also remembers position, so you dont need a patchmem in front. has an invert function (maybe useless... maybe not...).
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Post by KlangManipulation on Apr 8, 2015 15:04:53 GMT 1
UHHHM, i forgot to include the 64bit modules  zipfile is updated now
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Post by jhudstudio on Apr 26, 2016 23:09:34 GMT 1
Thanks, I will find these useful 
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Post by KlangManipulation on Aug 10, 2016 16:33:56 GMT 1
here it comes... KM_Reset 32 & 64 bit you can double click to reset gui-control. it has also a function to memorize the actually value it will reset to. connect a button(mousedown) to MemSet. also it has a bidirectional animation position THRU so you can connect something else to it. www.mediafire.com/download/2blzw74l6f0bu7b/KM_Reset.zipEDIT: IMPORTANT: i asked myself why ck´s module use a dsp section... now i know it! all instances of the module share the same timer, and therefore the same timer interval. that means all my modules will change timer and timer intervall at once. so the last doubleclick time change will affect all other reset modules. if you only want to reset for example a pan knob it will work fine but you cant have many controls with different timings! i could do a "workarround" and compile more reset modules with different id´s  KM_Reset_01, KM_Reset_02, KM_Reset_03 so you can set reset01 to 20ms and reset02 to 100ms. i will take a look at dsp section and figure it out later.
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Andrew
Developer
Posts: 110
Posts: 110
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Post by Andrew on Aug 14, 2016 17:37:55 GMT 1
Sweet, thanks! Will definitely use the KM_Reset in future projects!
P.S. Since you have a webpage, you might consider letting Jeff know, then he will add an official link on the SynthEdit webpage, might be easier to find for other users, I only saw that you had public modules by reading some of these threads!
Cheers
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Post by twoifbysea on Jun 5, 2017 5:22:39 GMT 1
here it comes... KM_Reset 32 & 64 bit you can double click to reset gui-control. it has also a function to memorize the actually value it will reset to. connect a button(mousedown) to MemSet. also it has a bidirectional animation position THRU so you can connect something else to it. www.mediafire.com/download/2blzw74l6f0bu7b/KM_Reset.zipEDIT: IMPORTANT: i asked myself why ck´s module use a dsp section... now i know it! all instances of the module share the same timer, and therefore the same timer interval. that means all my modules will change timer and timer intervall at once. so the last doubleclick time change will affect all other reset modules. if you only want to reset for example a pan knob it will work fine but you cant have many controls with different timings! i could do a "workarround" and compile more reset modules with different id´s  KM_Reset_01, KM_Reset_02, KM_Reset_03 so you can set reset01 to 20ms and reset02 to 100ms. i will take a look at dsp section and figure it out later. Thank you for this. Did you ever implement the work around?
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Post by KlangManipulation on Nov 17, 2018 12:07:30 GMT 1
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Post by KlangManipulation on Nov 17, 2018 12:17:21 GMT 1
Thank you for this. Did you ever implement the work around? the workarround is to create more reset modules with different IDs. for example Reset01, Reset02 and so on. i can do this if you really need it.
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Post by KlangManipulation on Mar 13, 2019 1:46:33 GMT 1
ok.... so, after a long time i started with synthedit again. i realized that my reset module isnt working with se1.3 and higher. i did a new one now that is working with SE1.1x and above. there should be no more problems now BUT...  i have a new problem with other modules because the old method isnt working any more... anyway...
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Post by twoifbysea on Mar 22, 2019 1:54:00 GMT 1
Thanks for the update
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Post by KlangManipulation on Mar 25, 2019 14:10:09 GMT 1
ok... working...
animation-position is linked. so you can use it for "thru" you have to select mousedown direction left to right or right to left. mousedown will be send "thru" so you can use it to chain this module or whatever you need it for. memset will store the actually animation-position value and use it as reset value.
Download Link Removed because of new version.... see next post...
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Post by KlangManipulation on Jul 31, 2019 17:23:58 GMT 1
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