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Post by Cajhmere on Feb 2, 2015 15:30:32 GMT 1
I was browsing the Inet for a little list, but didn't found. Maybe someone using SE 1.2 could give me a tip.
I don't need math stuff, but everything else... controls, effects, modifiers, subs, waveforms.
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Post by Rob on Feb 6, 2015 14:53:10 GMT 1
There aren't a lot of 64bit modules available (yet), I only created some and Klangmanipulation I think ( he has a thread here ).
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Post by KlangManipulation on Feb 8, 2015 0:04:49 GMT 1
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Post by Cajhmere on Feb 8, 2015 0:21:57 GMT 1
Good to know... Didn't notice that you did 64bit versions... Ty!
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Post by jhudstudio on Apr 15, 2016 16:44:49 GMT 1
There are some nice mods. Thanks a lot.
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Sacco
New Member
Posts: 17
Posts: 17
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Post by Sacco on Dec 2, 2016 3:25:51 GMT 1
I'm dealing now with Panel Switches for a MIDI controller. As I press buttons there must be a MIDI out message, I did that by using a list selector and converting the voltage to MIDI CC Now, I could try some of the panel switches from KDL and works by using multiple patchmem modules, my main problem is to be able to enable automation on these panels. Using several patchmem modules doesn't work, I need one module (I guess listmem) to be able to do so but the problem is that I cannot fully implement the panel. So...I need a bit of your help if possible...how are these panel switches supposed to be used in SE?
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Post by KlangManipulation on Dec 28, 2016 21:35:27 GMT 1
so you need a panelswitch that remembers its state and is able to be automated by a midi controller? something like a buttonstack? the normal use is to switch to different gui tabs by connecting the bool out to "controls on parent" of a container. normally there is no need for remembering at wich tab it was, but if you need this i could do a module like this.
maybe i could do something special with an additional midi out... what kind of midi messages do you need?
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Sacco
New Member
Posts: 17
Posts: 17
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Post by Sacco on Dec 28, 2016 22:08:43 GMT 1
Hi. thanks for the reply. I need this for a multi button stack. I could implement it successfully and works for the most part. The current problem is that I cannot have a single VST parameter controlling one stack, I needed multiple patch mem which gives me lots of meaningless parameters, one per button. Here are some examples, I tried to clean up the controls but so far I was unsuccessful. The one that doesn't say "controllers cleanup" is my working initial one. The others are unsuccessful attempts. ATG.zip (140.91 KB) You can find the VST here. drive.google.com/open?id=0B0iCj7xEijuUflM2Ymp0QnJqQVo0WGtLUDB3MUZ1QV9IcDVRc3JXdTR0VXpvS05SWWVIdTQAs you can see I cannot automate these stacks from the VST I actually need a 32bit module for this project. 64bit would be good for the future.
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