setronic
Synthedit regular

Posts: 293
Posts: 293
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Post by setronic on Feb 8, 2014 8:44:46 GMT 1
hi Daz, thinking about your mashup zone again: it combines your sems into new sems automatically, online?! i looked past that section before bcs i was only into checking out existing sems. pretty amazing if it works. so.. would something similar work in the context of wanting to combine a load of GUIside structures into a single unit/custom sem for economy *from a prefab*     ? (cpu/module count,etc.) *could* a device be made?.... to give an idea: a container here with everything @ 16x12 connections per stage...would be nice to optimise this periodically as it moves forwards - in an ideal world, where you could get your PC to spit out the code for you. >a way of : building a prefab and using that to produce the body of the sem code to be generated, and put in the appropriate sdk(?wrapper?) - is that possible? evisageable? worth talking about? would such a thing be simplified if it only dealt with ie GUIbools? (>i know you don't like boolsplitters>have been dealing with this with AND/OR as 'blockers') - i suppose it could be useful for all the GUIside types.
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daz
Developer
Posts: 9
Posts: 9
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Post by daz on Mar 7, 2014 19:59:06 GMT 1
wellllllllllllllll .... what it does it to take the source of a bunch of vanilla sdk2 sems and then basically do a find/replace on various parts to join them together into source for a single single sem containing all the modules .... you still have to compile them yourself from the files it spits-out build prefabs ? nope. it's pretty limited actually, as the sem has to be made in a particular way - not all sems will work as it doesn't like repeatition of things like globals .... and yeh, sdk2 only, so consider it legacy pretty soon, I guess 
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