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Post by KlangManipulation on Jun 29, 2014 12:31:12 GMT 1
Hi, your help and advice did the job and made me understand some things better. I added a boolean inverter and a message for the user telling that the value will be active as soon as he/she releases the mouse. Thanx again! hehe yes, i dont saw that before sorry for doublepost!
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Post by KlangManipulation on Jun 29, 2014 11:58:26 GMT 1
i think thats up to you. some of the filters arround i set 0-9.5 because the reso is much to strong. some DAW (for example fl-studio) have an antialiasing option that fades values. also you can try to build a fader that use NRPN instead of CC but i never tried out something like this. also the midi-controller must support this (for example "pitch-bend" use NRPN).
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Post by KlangManipulation on Jun 23, 2014 21:08:14 GMT 1
im not really sure but i think you mean snaps from the cutoff-knob. this is happening at high reso value because of the limited midi-values. a normal midi-control-change is 0-127 (128 steps). that resolution is unfortunately to small for today
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Post by KlangManipulation on Jun 23, 2014 20:56:50 GMT 1
mmm i would use the "mousdown" in combination with an sample&hold or an DH-array to freeze
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Post by KlangManipulation on Jun 19, 2014 17:19:12 GMT 1
mmmm.. i would try it like this... text to float - something like an "if greater <-> if smaller" module "float limiter" (set up to fit your automation properties. so if greater or smaller pass value back to a "float to text"
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Post by KlangManipulation on Jun 13, 2014 19:28:22 GMT 1
ok, so - is there any advantage (but you can use more than 4GB RAM or the new SE-GUI) to create a vst3 plugin?
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Post by KlangManipulation on May 31, 2014 13:45:00 GMT 1
mmmmm... that means to better use 1.1x ?
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Post by KlangManipulation on May 23, 2014 22:20:41 GMT 1
I'm working on a small FM synth in SE1.2 as well as slowly converting some of my older projects. This FM synth is the start of a larger project, but atm it's simply going to be small FM synth in the style of Ableton's Operator. So far I really like using SE1.2. I find it a little slower, the graphics take longer to load, but the side panels that allow for quick editing of controls totally makes up for it. I plan to use this small project as a testing ground for making a freeware 32/64/mac plugin so I can test it across the board. We'll see how it goes. do you write all the modules you need yourself, or do you use only standart modules?
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Post by KlangManipulation on May 22, 2014 20:06:31 GMT 1
www.mediafire.com/download/48a8bl5xs7rydci/Fade-Out.rarits only the fade-out example. no gui-text-blabla you have to put the png&text file into default skin folder. the png is made with knobman. simple transparent to black fading. about the log-response... you could use a vca module before adsr-input but thats nonsense mmm someone did a module but i cant remember who.
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Post by KlangManipulation on May 21, 2014 20:29:53 GMT 1
you can use a delay to trigger an empty container and a kind of counter to fade a non-transparent to transparent image edit: an adsr to fade out would work
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Post by KlangManipulation on May 20, 2014 14:13:24 GMT 1
mmmm ok i tried arround but its more difficult than i thought. the se-delay feedback seems to be infinitely with 10 volts and it´s not linear i think. if it is like that a formula istn possible. maybe it works with a CK-Delay or another delay module.
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Post by KlangManipulation on May 20, 2014 14:03:41 GMT 1
no problem... if its only mono you can split your stereo sample to 2 mono samples. edit both with melodyne and fuse them again. this can be done with audactity. audacity.sourceforge.net/?lang=enits freeware PS: or buy it
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Post by KlangManipulation on May 13, 2014 18:21:15 GMT 1
1. ok so there is nothing to set. the limit is 10 seconds recording. i dont know how the delay manage voices. if you click on debug you can see the polyphone is only 1 point. if the module would be polyphony you will see as many points you set in the midi2CV. if you play with a midi-keybord you will see the points flashing green.
2. a mono channel cant be stereo! the output will be the same on the left and right channel. so if you have a stereo sample with for example a closed hihat on the left channel and a open hihat on the right channel both samples will be mixed and you will hear both samples on both channels.
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Post by KlangManipulation on May 12, 2014 20:47:40 GMT 1
2 more questions 1. where do you set the number of polyphony for a delay??? or do mean the midi-cv? i checked in synthedit and the SE-Delay isnt polyphony so there is nothing special to set. 2. uhm.. as the name tells it... its a mono-channel. if you want stereo you have to use a stereo-channel. or did your DAW dont have stereo channels? or what do you mean exactly?
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Post by KlangManipulation on May 12, 2014 14:22:09 GMT 1
if you want i can test it with an amd-3Ghz Quadcore. it will be a less but i dont think from 60 to 30%. also that depends on the DAW i think.
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Post by KlangManipulation on May 11, 2014 18:34:32 GMT 1
well.... sometimes "less is more". and thats why people build specific synths like synths for bass, synths for trance or synths for pads. a "all in one" is mostly consuming more cpu-power. and it depends on your SE-Structure. for example you cant deactivate standart-oscillators. that means they are allways "ON" and consuming cpu-power. also you can optimize your structure to save cpu-power by adding switches in the right order. but switches use cpu-power to so you have to find the right balancing. the number of polyphony also affect the cpu-power...... the best solution is to by a professionel vst-pluging
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Post by KlangManipulation on May 9, 2014 18:24:59 GMT 1
Thanks KlangM. So it's possible, just not easy. Since I'm wanting to work with some one-off single sample 'found' sounds, the multisamples that would be possible with an instrument are not always possible. I guess I could use Reaper or Studio One to create the samples roughly an octave apart, and kinda create multisamples. Would be a little more work, but sounds like the only way to get to where I want to go! melodyne has the best timestretching algorithm but is not free but expensive. maybe you can try with a demo. but you could use the demo of fl-studio. its allowed to create samples and loops with the demoversion and the timestretching is not that bad.
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Post by KlangManipulation on May 8, 2014 19:16:57 GMT 1
mmm sorry, dont know. and what happened to scoofster? his modules page is closed too.
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Post by KlangManipulation on May 8, 2014 19:14:34 GMT 1
hi, i dont have an prefab because it was just an idea to start with. but im intresstef now, maybe i give it a try btw, witch delays have this compensation? witch one do you use?
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Post by KlangManipulation on May 7, 2014 21:45:45 GMT 1
yes, its called "time-stretching" but the only one module i know is not really good. i think its more easy to work with multisamples.
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